
- #ATI OVERCLOCKING TOOL WINDOWS 7 RADEON DRIVER#
- #ATI OVERCLOCKING TOOL WINDOWS 7 RADEON SOFTWARE#
- #ATI OVERCLOCKING TOOL WINDOWS 7 RADEON CODE#
Windows: Radeon Software Adrenalin 2020 Edition 20.11.2 or later (Driver Packaging Version 20.45 or later).An AMD Radeon GPU or APU based on Graphics IP version 8 and newer.
In Vulkan and DX12 samples, the return code now indicates the number of errors that were reported. Consolidated parameter parsing logic in sample apps. Sample apps now support passing in a counter file to specify which counters to enable. Sample apps can now confirm successful validation tests. Improvements made to the sample applications:. Fixed setting the number of shader arrays based on client hardware. Fixed Adrenalin driver version detection. Setting GPA_OVERRIDE_LOG_LEVEL env var to an integer equal to a GpaLoggingType enum can be used to increase or decrease logging output. OpenGL: Fixed hardware detection accuracy. OpenGL on Linux: Fixed hardware detection on MESA drivers. Binary backwards compatibility is maintained. New entrypoint added: GpaGetDeviceGeneration. Integrated clang-tidy and clang-format into cmake build options. Fixed: CSThreads, HiZTilesAccepted, HiZTilesAcceptedCount, HiZTilesRejectedCount, PreZQuadsCulled, PreZQuadsCulledCount, PreZQuadsSurvivingCount. Removed: CSVALUInsts, CSVALUUtilization, CSSALUInsts, CSVFetchInsts, CSSFetchInsts, CSVWriteInsts, CSVALUBusy, CSVALUBus圜ycles, CSSALUBusy, CSSALUBus圜ycles. Removed: PrimitivesIn, PSVALUInstCount, PSSALUInstCount, PSVALUBusy, PSVALUBus圜ycles, PSSALUBusy, PSSALUBus圜ycles. Removed: VertexShader group, HullShader group, DomainShader group, GeometryShader group. RDNA2 (Radeon RX 6000 Series) hardware:. Fixed: PSBusy, PSBus圜ycles, PSTime, CSBusy, CSBus圜ycles, CSTime, CSThreads, HiZTilesAccepted, HiZTilesAcceptedCount, HiZTilesRejectedCount, PreZQuadsCulled, PreZQuadsCulledCount, PreZQuadsSurvivingCount. Fixed: PSBusy, PSBus圜ycles, PSTime, CSBusy, CSBus圜ycles, CSTime, CSThreads, CSFlatVMemInsts, HiZTilesAccepted, HiZTilesAcceptedCount, HiZTilesRejectedCount, HiZQuadsCulled, HiZQuadsCulledCount, HiZQuadsAcceptedCount, PreZQuadsCulled, PreZQuadsCulledCount, PreZQuadsSurvivingCount. Represents combined data from domain and geometry shaders in a VS-HS-DS-PS or VS-HS-DS-GS-PS pipeline. Added: PostTessellation group (PostTessVALUInstCount, PostTessSALUInstCount, PostTessVALUBusy, PostTessVALUBus圜ycles, PostTessSALUBusy, PostTessSALUBus圜ycles). Removed: GeometryShader group (GSPrimsIn, GSVerticesOut, GSVALUInstCount, GSSALUInstCount, GSVALUBusy, GSVALUBus圜ycles, GSSALUBusy, GSSALUBus圜ycles). Removed: DomainShader group (DSVerticesIn, DSVALUInstCount, DSSALUInstCount, DSVALUBusy, DSVALUBus圜ycles, DSSALUBusy, DSSALUBus圜ycles). Represents combined data from vertex and hull shaders in a VS-HS-DS-PS or VS-HS-DS-GS-PS pipeline. Added: PreTessellation group (PreTessVALUInstCount, PreTessSALUInstCount, PreTessVALUBusy, PreTessVALUBus圜ycles, PreTessSALUBusy, PreTessSALUBus圜ycles). Removed: HullShader group (HSPatches, HSVALUInstCount, HSSALUInstCount, HSVALUBusy, HSVALUBus圜ycles, HSSALUBusy, HSSALUBus圜ycles). Represents combined data from vertex and geometry shaders in a VS-PS or VS-GS-PS pipeline. Added: VertexGeometry group (VsGsVALUInstCount, VsGsSALUInstCount, VsGsVALUBusy, VsGsVALUBus圜ycles, VsGsSALUBusy, VsGsSALUBus圜ycles).
Removed: VertexShader group (VSVerticesIn, VSVALUInstCount, VSSALUInstCount, VSVALUBusy, VSVALUBus圜ycles, VSSALUBusy, VSSALUBus圜ycles).
Added: VsGsBusy, VsGsBus圜ycles, VsGsTime, PreTessellationBusy, PreTessellationBus圜ycles, PreTessellationTime, PostTessellationBusy, PostTessellationBus圜ycles, PostTessellationTime.Removed: VSBusy, VSBus圜ycles, VSTime, HSBusy, HSBus圜ycles, HSTime, DSBusy, DSBus圜ycles, DSTime.Fixed: CSThreads, CSFlatVMemInsts, HiZTilesAccepted, HiZTilesAcceptedCount, PreZQuadsCulled, PreZQuadsCulledCount, PreZQuadsSurvivingCount.New pipeline-based counters to better match hardware behavior.Redefined derived counters on GCN (Vega), RDNA, and RDNA2 hardware.Add support for additional GPUs and APUs.
See Raw Hardware Counters for more information.
Provides access to some raw hardware counters. Provides derived "public" counters based on raw hardware counters. Supports all current Radeon graphics cards and APUs based on Graphics IP version 8 and newer. Supports Vulkan™, DirectX™ 12, DirectX 11, OpenGL, and OpenCL™. Provides a standard API for accessing GPU Performance counters for both graphics and compute workloads across multiple GPU APIs. Prebuilt binaries can be downloaded from the Releases page. Is used by Radeon GPU Profiler as well as several third-party tools. It can help analyze the performance and execution characteristics of applications using a Radeon™ GPU. The GPU Performance API (GPUPerfAPI, or GPA) is a powerful library which provides access to GPU Performance Counters.